include_directories(${NiallsAVLibProject_SOURCE_DIR}/src
					${NiallsAVLibProject_SOURCE_DIR}/NiallsAVLib
					${NiallsAVLibProject_SOURCE_DIR}/NiallsAVLib/helper)
link_directories(${NiallsAVLibProject_BINARY_DIR}/src)

add_executable(${CMAKE_PROJECT_NAME} AppSettings.cpp
									 GamePlayState.cpp
									 PhaseDriftState.cpp
									 Player.cpp
								 	 resources/GrassTile.cpp
								 	 resources/PlasmaShader.cpp
								 	 resources/point.cpp
								 	 resources/ResourceManagerInit.cpp
								 	 resources/Rock.cpp
								 	 resources/SmallImages.cpp
								 	 resources/spaceNoise.cpp)
target_link_libraries(${CMAKE_PROJECT_NAME} ${CORE_LIBS} NiallsAVLib)

install(TARGETS ${CMAKE_PROJECT_NAME} RUNTIME DESTINATION bin)

